Tuesday, March 31, 2009

Play to Professors

Since many want to go from professors back to play, at least in part, it makes sense to see how we got here.

Learning as we generally conceive it is a combination of information and experience. That assumes that the information and experience will work together to create learning and understanding.

The idea of a professors of information and personal experience is older than universities. It's sharing what we know and believe. Everybody does this when we try to communicate. So, having a person that is viewed as an expert in a field professing their knowledge and experience is done. Until recently in history this required in person meetings for dynamic dialogue.

Books worked well for static background information, references. Rather than having people go through the experiences, they would read about them. However, at the start of this way of teaching you commonly had students working a job. Then there were the jobs with built in training and stores of trade information.

That makes sense and works fairly well, because information is dynamically mixed with experience. That where and when the learning really happens. However, something changed.

As the results of such a combination were noted, people tried to redesign the system, to make it more efficient. Play, free-time, experience and other such non-serious/measured/hard tasks were removed as unneeded.

Think about that in light of modern schooling. Recess is a part of elementary school for exercise and to use up some of their energy. The later is to help children sit still in class. Recess is removed and physical education is left as required in middle school. In high school a fourth of my time in school I was required to take physical education. In college, I've taken one physical education class that was also half health class. Most classes are asking you to memorize a set of behaviors and then tests your execution in ritualized scenarios.

Why? Why is it that activity, creativity and spontaneity are removed from the school life? Why was it such a natural progression?

Answer: Because the original process had active, creative, spontaneous doing as an unwritten assumption.

That assumption is known to the doers. The knowers in charge of designing the system don't deal with reality, they deal with mental models. If those mental models are inaccurate, the conclusions are liable to be worse. Without knowing what the doers/masters know through experience and open minded observation, the knowers/designers are not prepared to design a school.

It's still a little vague. Why would that lead to the present situation? There is information being passed on. There is experience in school work. So what's the problem? Simply put, it's like giving potting soil, a pot, seeds and water to a person who knows nothing of gardening and asking them to garden.

Some might consider that last statement a little, or very, harsh. Well, how many people understand how they learn? Yet, the student is handed information and experience and told to learn.

Unfortunately, even that way of looking at things is too nice. The gardens we are told to create are like normal gardens; nothing like the wonderful natural beauty on the other side of the fence. Why is that garden not like the natural wonders we want to mimic? It's because we don't include the natural factors.

Learning is growing. Mess with the plant or student too much and you'll stunt it's growth. Those that do grow will either fit into the nice linear borders, or the gardeners will try to "tend" to them. Some are lucky to have gardeners who understand natural growth.

The mental models CONNOT account for everything. If you look back at what works, you'll see guidance in teaching. Guidance is not the same as leading. Students are to explore, experiment and ask questions in the old models of teaching that are STILL effective.

Wait a moment; questions. Those require activity, creativity and spontaneity. More than that, they require thinking. Obstacles and problems are expected. Their treated as potential learning experiences. Why? Because that's where the learning happens. It's also where innovation happens, but that's another topic.

Questions take time, lots of it. Patience is also needed, just like in good gardening or cooking. The student needs time to observe, consider and make mistakes. This is the mind set of play. So WHY is this such a missed part of the education when we've spent centuries trying to figure out how to teach people faster?

Did you catch that? I'll repeat the question. WHY is this such a missed part of the education when we've spent centuries trying to figure out how to teach people faster?

When you try to grow a plant faster, the plant lacks something. The stem will be weaker than a plant given time to grow naturally. The fruit will be lacking nutrients, flavor and substance.

Have you caught the problem? The goal was not to teach people to the best of our abilities, but rather the overall goal is to do so faster. Questions and deep learning do take time, in the now, not the overall. (That's yet another topic.) The students are to be "made' into "workers" as fast as possible in most systems. More and faster are generally equated to better.

That works with teaching, but not learning. You see, the faster you teach more people a set of facts and behaviors, the better you are at teaching. The faster you are taught more, the shallower and easier to forget that knowledge is. The faster you are taught more, the less you actually learn. This is because the act of teaching is the act of giving. The more you teach, the faster you get, and the less you learn. That's due to it becoming a routine. So, the faster you do that routine for more people, the less you are helping the individual students learn.

Have fun, spread the word and tell me what you think,
Igen Oukan

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Monday, March 30, 2009

Mozilla Open Education Course is GO!

The course will be starting up this Thursday, April 2nd. Hopefully I'll be on time for the I was one of several people to sign up for Mozilla's Open Education Course. Well, they announced their selection of participants, and I'm one of the chosen few. (Always fun to say. :P ) More specific, I am one of six participants that are classified as having "Web 2.0 Mash-up" projects.

To keep up to date with my participation in the course, I'll share the feed for the posts. Hopefully it works.
Feed URL: http://blog.igenoukan.com/feeds/posts/default/-/MozOpenEdCourse
Hashtag: #MozOpenEdCourse

So this is perhaps not as open as it could be, but it is very open and accommodating. The limited number of official participants seems like the students who are getting credit for an open course. Since the seminars, wiki and blogs posts are open to the public in different ways, it makes sense. I think live attendance to the seminars and some other benefits are limited to the official participants. That's fine to me, because they are limiting their promises. Everything else is extra.

I'm looking forward to this as a way to learn and make contacts. As I said, I'm one of six who's projects are classified as "Web 2.0 mash-ups", so there are five others doing similar stuff. Then there are the others who are participating in this course. If things go really well, I might get some people interested in working with me. A few old servers, some knowledgeable help and connections would make accomplishing my ideas a whole lot easier.

For more information on this course you can head over to the Mozilla wiki. The participants, outline and description are all there.

Have fun, spread the word and tell me what you think,
Igen Oukan

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Monday, March 9, 2009

Opening Up Conferences

I was participating in the end of a forum discussion event, Serious Games Jam, when somebody said, "If you are at GDC this month I would buy you at least a coffee!". The Game Developers Conference is one conference out of many that I would like to attend and am unable to do so. It has nothing to do with who I know, or what people think of me. As that one person shows, there are some who would like to sit and chat with me. No, the entirety is that I cannot pay the attendance fee, pay for travel or pay for staying someplace. Maybe there aren't many others like myself, but I'm surely not alone. How could I attend a conference in a meaningful way? That's what I would like to cover in this post so others can see what is possible.

Informing
I'm thinking that I'd first have to be able to find out which conferences are available to people such as myself. This is because I don't have a reason to look for conferences. I currently can't attend them. So having a single place to look to find out which conferences are open to digitally attending, and to what extent, would be really useful. More than one and we'd have a way to reach many demographics for many kinds of conferences.

Second, I'm thinking it would be good to have lessons learned from such conferences and their interactions shared for the benefit of other efforts in this direction. This way the continued efforts become part of a distributed iterative design effort. We learn from each other to progress farther, faster.

Third, any conference that is open to digital attendees should link to the sites and sources that tell about their openness. This is not just being nice, but a way to help each other.

Serendipity
As Danial Livingstone put it in a comment, "A large part of any conference is the coffee break chat and random mixing." I not only agree whole-heartedly, but want to find a way to facilitate this. Honestly, I'm not sure yet how to do this. It's a high priority to me. Maybe it's a little absurd to dream of something like a speaker phone at every table at a physical conference, but it would be nice to have the atmosphere and conversations between events happening. I'd love to hear some ideas on achieving this in a digital scenario that doesn't require 3D virtual worlds. Better yet would be a way to have people in totally different environments chatting with each other, but like I said, I'm not sure how to do that right now.

Schedules
These are normal for a physical conference and important to even a fully distributed conference. This is what makes it an event. This is what makes it special. The schedule holds the key to it all, and is the first step towards understanding the true potential of the idea. I'm going on at length about how important the schedule is to get your attention. Here's where we get to the meat, after the appetizer and salad of course.

When you have to rearrange your schedule to attend an event you are dedicating time for it. You become more receptive, because you are investing time into the event. Things that you can access at anytime become normal, and can be put off. Other things are pushed aside, pushed out of your mind to focus on the event at hand.

Then there is the effect of grouping the pieces of the event, like gathering coals in a fire. While they may continue on their own, the heat they put off is not the same. This is why having a scheduled event is so important.

Remoteness
So you dedicated your time, and can chat with people during breaks, but it's still not the same. Well, there is a possibility that opens up through remote viewing, remote venues. Who's ever heard of a conference that is being held in multiple locations at the same time? That's what I'm talking about. Local venues allow people to have the conference with those of similar interest locally.

How about chatting with people at three different locations at once? Text, voice, video it's all possible. By using the communication tools available we can facilitate discussions between different locations while they still are participating in their local conference. Wait, there's more.

There are social sites where one might organize discussions and viewings, plus other options. While these people are not in the same location, they can still participate in something similar. What could I mean? Forums, Teamspeak, networking sites, Ning, Moodle, blogs, Second Life and the list goes on for a while. Each have their advantages and disadvantages. All can be used by people far away from each other to have conversations during an event.

Synchronization
Taking the schedules and remote venues we can see how the numbers might increase and how discussions might be multiplied many times in the matter of seconds. So, when the discussions start popping up in real life and on the internet, more people are up-to-date. Those who want to get up-to-date or join in have the ability at their fingertips. With more who can participate, the number who will is likely to increase, or at least more will be informed about the interesting things going on.

Those that are working on solutions can be aware of others working on the same problems. Partnerships could be born out of those common goals. When one effort goes down, the remnants could be picked up by another effort, even if it is just people. A lot is possible with better communication.

Syndication
Presentations, conversations, comments, reactions and revisions all distributed to those interested enough to pay attention. If we want people to know about what we are doing and talking about, then we need to give away the information, not hoard it or discuss it in places where few know to look. More than that, taking those things and putting them together where potentially interested parties will look increases the chance of being picked up.

There are many people who have no clue these discussions are going on. How many students? How many teachers? How many parents? If we don't get the information to them, who will?

Have fun, spread the word and tell me what you think,
Igen Oukan

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Monday, March 2, 2009

Improving the User to Improve the System

Okay, so those who have been keeping tabs on me recently would know I'm working on getting an open, digitally distributed convention thing going. Why then am I talking about improving the user?

Another recent post talked about using video games for meditation. Perhaps a little odd to most, but here's the basic idea. What works for a person depends on them. Profound, isn't it? So, how do we help users become better users without improving what we give them? For the answer, continue reading.

An idea that popped into my head, after looking into the MBTI and Enneagram, was that true meditation is reaching a mental state where ones thoughts, emotions and instincts are under control. In other words, reaching a state of high self-control.

When I consider the problems in society, classrooms and such, I find that self-control to be lacking. People refuse to do what would help them because of fear. People placing more importance on pleasure and sensation than ethics. To me it sounds like the kinds of problems found in education, or one side of it.

Please note, I'm not saying the systems should not improve, they should. It's just that they can handle only so much. If people refuse to use them, they are not effective, no matter how well they were designed. So, the user has to take some responsibility for their actions. How horrible?

NOTE: That question was sarcastic.

Now, if you take in the full possibilities for meditation, you could fill a school up with different varieties. Even video games can be used for meditation, if done right. What type is up to you, but if you cannot control yourself enough to study, you'll be in trouble.

Speaking of filling a school up with meditation, let's think about that. Most approaches to life have something that can be considered meditation. There are different kinds of religious meditation from prayer to studying one's holy book, if one has such a book. Sitting in place using breathing patterns is just one way to do it. So, what would happen if before school, all students and faculty took 5 - 10 minutes to gain composure and control? Would they do better?

While I don't expect an entire school to do that, for numerous reasons, individuals can try it. Groups of like-minded people could try a form that works for the group. I know I use it when I'm having trouble maintaining focus or getting too exited. Then I can do better.

So perhaps, while the systems are trying to improve themselves the users should give some though to their own improvement. Take some responsibility for yourself and stop giving so many excuses.

Have fun, spread the word and tell me what you think,
Igen Oukan

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